ENG: below… FIN: Tiivistettynä käsittelen joitain netistä löydettyjä ilmaisia sample-pohjaisia akustisia soittimia ja vertaan niitä uusimpaan hankintaani, jonka päivitin Fantomiini. Lopuksi esteettistä hienostelupohdintaa.
On previous post I talked something about Sfz-format which can deliver some quality sample-based sounds for computers. On Windows platform Sforzando is a popular software to handle these files. On Linux there is mostly the LinuxSampler engine and Carla which utilizes it best. Notation software MuseScore 2 also supports Sfz playback (but in my case I had to update it to the newest version 2.3.2 in order to get it working). However, at the moment Carla pretty much lacks any interface to edit settings for sfz-instruments. There is also SFZero plugin which might fill some gaps but it is quite limited as well. Personally this is not a big problem for me as long as I get the sounds itself working. Besides one can always use external effects to edit the sound of these instruments. Virtual analogue synthesizers fulfill my editing urges quite well. Anyway, I think this lack of editing interface will be supported in the future in a way or another by KXStudio developers.
So far I have already tried some free pianos and other acoustic like orchestral sfz instruments. Especially Salamander piano and Iowa piano sound very promising to me. (Iowa piano has some small velocity key mapping issues but personally I really like how the samples itself sound.) There are probably many other good free alternatives as well, if one digs interwebs enough. It is good to see free and open source music production potentially thriving on this area even though I have been focusing more on actual synthesizers when it comes to software instruments. I have couple reasons for this. Reason 1: I think that in order to have an authentic sounding acoustic instrument library one should use either the real acoustic instruments or relatively advanced software. Otherwise the production is at stake sounding plastic which practically always happens if one is limited using formats like sf2 (not the sfz!). Reason 2: I have a professional keyboard Roland Fantom X8 which has pretty much earned its place as a king of my sample based instruments. However, it has getting old…
SRX-02
Fantom X8 is almost something like two decades old instrument already and some of the sound libraries sound relatively dated in modern music. Fantom’s engine supports 4-stage velocity samples (which most of the default patches are not fully utilizing of course). To extend my instrument’s life I made a little cosmetic surgery for it and made the first eBay purchase of my life. I got an used SRX-02 Concert Piano which has a dedicated library of some rare European grand piano Premier. The card contained almost 50 variations of that (approximately 2/3 of those are mostly bloatware, though). Despite being already quite an old sound card, the main piano sounds really good and can rival at least the free piano sounds I have found from the Internet.
Aesthetic notion
All in all, not having the newest cutting-edge soundbanks or instruments is not a deal-breaker for me. At the moment I am not hunting some extremely modern sampler keyboard to replace my Fantom any time soon even if I would have more money to do that. (Although it is becoming old in terms of practical use…) Actually, I think that too hi-fi sounds might often sound too sterile and approach the plastic factor from another angle. That’s why I think it often adds positive character to have some slight imperfections/anomalies/unprofessional traits in the sound. Compared to the SRX-11 Complete Piano, my choice sounded more personal and unique based on demos even though the SRX-11 definitely is “a higher quality” product. Generally my SRX-02 could be more perfect but also as a professional product of its time – less perfect.
Good thing about free Internet samples is that if they are at least somewhat done by the rules of quality, they can not only sound good enough for production but they still might have also some unintentional interference which makes the sound stand out from others in the best case. In many cases the interference becomes just a nuisance, though. Professional products, however, tend to calculate so many variables that there remains no room for random things. In order to appeal as professional the end product often ends up being overly hygienic and sterile. This results lacking the unique characteristic of the sound.
Can aesthetic imperfection be taken into account in professional production intentionally or has it always to be unintentional in order to flourish? If the latter is true, no amount of professional brute force can ever guarantee the most beautiful aesthetics. Of course I am not claiming that anyone could make better arts and products than professionals. That could be a tempting view for someone unwilling to see much productive effort in learning and working with things. (Someone like me, lol?) Anyway, what I am saying is that even the best of us should not totally rely on our skills. This kind of total power could eliminate the seed for something undiscovered new and fresh. There should be always room to let go.



